
If i dont use the chromium 64 at all, the performance in general is alot worse, barely above 150 on avg (yes ik its still alot, but not compared to what it can be).

This didnt use to be an issue in the past but it happens every time now. The server changes maps and the errors come back and i need to restart my game again. You should wait for the events PANEL:OnDocumentReady or PANEL:OnFinishLoadingDocument to be triggered before proceeding, otherwise you may manipulate an empty / incomplete document. i restart my game and the errors are gone and fps is back to normal. This means that with Chromium, you cannot JavaScript run code immediatly after calling Panel:SetHTML or DHTML:OpenURL. I join my favourite server and the console gets spammed with all these errors and i get less than 80fps. Lets say i get around 250fps using the chromium 64 bit version when everything is running smoothly.

The original version of the game doenst have this (or it might just not throw the errors in the console). or that is when the console doesnt get spammed with errors about missing textures, wrong vertex files or sprite shaders. I always use this because it comes with quite a large boost in performance in general. X86-64 - Chromium + 64-bit binaries enabled - Īs you can see in the first screenshot, it says my native resolution is 4K, but in the beta branch, it says it is 2K.So you can enable the chromium beta to have the 64 bit binaries. Go into settings, and the native resolution will be half of what it should be. How to make GMOD 64 bit + make Media Player work 8,176 views 80 Dislike Share Save J L 87 subscribers gmod be like durrrrr 32 bit so I make it 64 :) Gmod Split Screen with. Launch the game, make sure to select "Launch Garry's Mod(32-bit)" or "Launch Garry's Mod(64-bit)", as this issue does not seem to occur if you press "Play Garry's Mod". Steps to reproduceĮnable x86-64 - Chromium + 64-bit binaries beta. Hi guys, I have set the launch to x86-64 - Chromium + 64-bit binaries, and changed the original a file to, and after that merged the two necessary files to the garrysmod folder, and I am still am stuck with the blue screen with the black loading box at the bottom. My window is about twice as big as it should be which is annoying, and for some reason it thinks my native resolution is half what is really is.

When I run the base game with no betas that works fine, however when I enable the x86-64 - Chromium + 64-bit binaries beta branch it doesn't work. I usually play gmod in a bordered window in 1080p.
